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HW3: Explosion

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Homeworld 3: Explosions
The Game is not due for release until Q2 2023.
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A collection of Ship Explosions from Homeworld3 released trailers
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I was responsible for creating a ship cutting tool in Houdini. It would cut our ship models up in to an art directed number of chunks so that some could be used for salvage and some that would fade after time.
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The tool cut the ships in to tetris like pieces that would give the impression of failing along ship panel lines. It could also fill the empty ship carcass with rooms and bulkheads, and you could push them back under hull if you wanted a concaved look. There was also an option to vaporise an area and to bulge the surrounding mesh as if it had been buckled by an explosion.
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I used the tool on all ships of Corvette class or above. Ships below this class had their own death
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The plan was to swap out the ship meshes, under the cover of vfx, during the critical stage of a ships health. The physics engine would apply an impulse force to aid the break up and smaller debris pieces would be added as particle effects to complete the effect.
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I also involved in creation or maintenance of a number of the fire and death explosions created in Niagara .
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Early destruction Images from HW3 Fig Update. The full Fig post can be read here:
https://www.fig.co/campaigns/homeworld3/updates/1591
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Find more details about Homeworld 3 here:
https://store.steampowered.com/app/1840080/Homeworld_3/

Pirate Carrier Explosion

Pirate Carrier Explosion

Cover Explosion

Cover Explosion

Missile Frigate Explosion

Missile Frigate Explosion

Bomber Explosions

Bomber Explosions

Assault Frigate Explosion

Assault Frigate Explosion

Missile Frigate Explosion 2

Missile Frigate Explosion 2

Quick Cuts from First Look

Quick Cuts from First Look

Still frame from early destruction prototype

Still frame from early destruction prototype